BioShock 2 Impressions: Seeing and Dreaming

"If you can hear me, wake up," says Dr. Bridgette Tenenbaum over a pitch-black screen, our first glimpse of BioShock 2. "Your time for sleeping is over."

Of course, the BioShock series hasn't been sleeping for very long. Developed over a tight timeframe, BioShock 2--announced amidst news of Ken Levine's departure from the series and an upcoming film adaptation--was a project born to a healthy amount of skepticism. Would this be the first of many cash-in sequels to a unique, self-contained game, or a worthy follow-up?

After learning more about the project, I certainly wouldn't count it out until all the chips are down. 2K has assembled a team...
Filed under: DS, PC, PS2, PS3, PSP, Wii, Xbox 360

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