Gravity Crash™

Gravity Crash™ combines old school arcade gameplay with next-gen visuals, delivering a simple yet addictive experience. Pilot a spacecraft and tackle a variety of missions, from taking out enemy installations to rescuing stranded astronauts. Each planet is fraught with danger, from narrow, twisting tunnels to deadly creatures. Players can even create their own custom levels to share. You’ll need quick wits and a precise, steady hand to survive the action in Gravity Crash, coming exclusively to PlayStation®3 and PSP® via PlayStation®Network.

Key Features:

  • Classic arcade visual style with next-gen shine
  • Master 35 challenging levels, each with unique objectives and obstacles
  • Blast friends with 4-player split-screen gameplay modes
  • Use the custom level editor to create your own levels and share with others
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Filed under: PS2, PS3, PSP

Online “Guilds” Mirror Real Life Gangs

j-beda writes “In June 2009, Dr Neil Johnson published a paper titled “Human group formation in online guilds and offline gangs driven by a common team dynamic” in Physical Review E that found the way in which WoW “guilds” form can be described by a mathematical model that can also be applied to an unrelated group of people, namely street gangs in Los Angeles. Since “Any group that satisfies these fairly autonomous, competitive criteria would also (fit the model),” said Dr Johnson, the findings are of interest to those combating international as well as local terrorist cells.”

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Filed under: DS, PC, PS2, PS3, PSP, Wii, Xbox 360, rpg

Man Arrested For RuneScape MMORPG Online Robbery

Unexpof writes “A man has been arrested by the British Police Central e-Crime Unit (PCeU), accused of stealing the usernames and passwords from players of the RuneScape MMORPG. Security experts report that this is one of the first occasions when a Brit has been apprehended for ‘virtual robbery,’ although incidents have happened in the past. For instance, the CEO of the sci-fi trading game EVE Online stole 200 billion ‘kredits,’ which he then used as a deposit on a real-world house, and in October last year a Japanese woman was arrested by police after allegedly hacking her virtual husband ‘to death.’”

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Man Arrested For RuneScape MMORPG Online Robbery

Unexpof writes “A man has been arrested by the British Police Central e-Crime Unit (PCeU) accused of stealing the usernames and passwords from players of the RuneScape MMORPG. Security experts report that this is one of the first occasions when a Brit has been apprehended for “virtual robbery”, although incidents have happened in the past. For instance, the CEO of the sci-fi trading game Eve Online stole 200 billion “kredits”, which he then used as a deposit on a real-world house, and in October last year a Japanese woman was arrested by police after allegedly hacking her virtual husband “to death”.

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Nintendo Offers 10 Downloads to Help You Recover from Your Holiday Weekend

Ten Games Announced.

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Filed under: DS, Wii

Sony PSPs enlisted as study aids by the Royal Navy

Whoever it was at Sony HQ that decided to pursue “military contracts” as a revenue source, kudos! Mere days after the US Air Force expressed interest in expanding its PS3 supercomputer, we’re hearing glorious Britannia’s Royal Navy has conscripted 230 PSPs into duty as revision aids for its trainee sailors. Loaded with maths and physics materials, the PSPs can be used in a bunk, have familiar controls for the young and mostly male recruits, and are considered pretty tough to break. The underlying reason for this move though is cost cutting: by making the training course more intensive, the Navy is saving on teaching time. Given that the UMD drive won’t come disabled — which is hoped to encourage the sailors to take better care of the device — the future this paints is of marines who’ve spent more time with a freebie handheld console than with a pro instructor. At least they’ll have a great stable of captured monsters to show for it.

[Thanks, pankomputerek]

Sony PSPs enlisted as study aids by the Royal Navy originally appeared on Engadget on Sat, 28 Nov 2009 21:01:00 EST. Please see our terms for use of feeds.

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Filed under: Consoles, DS, PC, PS2, PS3, PSP, PlaystationPortable, RoyalMarines, RoyalNavy, Sony, StudyAid, StudyAids, Umd, UmdDrive, Wii, Xbox 360, britain, british, console, education, gaming, handheld, marines, playstation portable, revision, royal marines, royal navy, soldiers, study, study aid, study aids, studying, uk, umd drive, warfare

3D Video Game Collaboration Used To Solve Crimes

eldavojohn writes “Reuters explains how the National Science Foundation’s Cyber-Enabled Discovery and Innovation (CDI) program is funding research used to implement real life crimes in a CSI-like game. They will use IC-CRIME’s laser scanner technology and the Unity platform (which recently enjoyed the release of a freeware version) to recreate the crime scene as closely as possible. The crime scene will then be hosted for multiple remote crime scene investigators to explore concurrently while discussing what they see, sharing their data and experience as well as learning and asking questions.”

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Nintendo Wii has lion’s share of female console gamers

Nintendo’s been doing a bit of digging and it turns out it’s already won the console wars. If we’re only talking about the ladies, that is. A whopping 80% of American female primary gamers (the person who primarily uses the console rather than the occasional dabblers) do their thing on the Wii, which we see as a clear indication to the graphics-obsessed Xbox 360 and PS3 developers that women prefer their games to be fun to play, rather than just look at. Maybe if we also stopped dressing female characters in swimsuits, they’d find non-Wii games relatable too — that’s just a guess though, probably wrong.

Nintendo Wii has lion’s share of female console gamers originally appeared on Engadget on Fri, 27 Nov 2009 06:58:00 EST. Please see our terms for use of feeds.

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Filed under: ConsoleWars, Consoles, DS, FemaleGamers, Gamers, Games, NintendoOfAmerica, NintendoWii, PC, PS2, PS3, PSP, Playstation3, ReggieFils-aime, Wii, Xbox 360, Xbox360, console, console wars, data, demographics, female, female gamers, figures, gaming, nintendo, nintendo of america, noa, reggie fils-aime, statistics, stats, women

Review Scores the “Least Important Factor” When Buying Games

A recent report from a games industry analyst suggests that among a number of factors leading to the purchase of a video game — such as price, graphics and word of mouth — the game’s aggregated review score is the least important measure. Analyst Doug Creutz said, “We believe that while Metacritic scores may be correlated to game quality and word of mouth, and thus somewhat predictive of title performance, they are unlikely in and of themselves to drive or undermine the success of a game. We note this, in part, because of persistent rumors that some game developers have been jawboning game reviewers into giving their games higher critical review scores. We believe the publishers are better served by spending their time on the development process than by ‘grade-grubbing’ after the fact.”

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The Psychology of Achievement In Playing Games

A post on Pixel Poppers looks at the psychological underpinnings of the types of challenges offered by different game genres, and the effect those challenges have on determining which players find the games entertaining. Quoting: “To progress in an action game, the player has to improve, which is by no means guaranteed — but to progress in an RPG, the characters have to improve, which is inevitable. … It turns out there are two different ways people respond to challenges. Some people see them as opportunities to perform — to demonstrate their talent or intellect. Others see them as opportunities to master — to improve their skill or knowledge. Say you take a person with a performance orientation (’Paul’) and a person with a mastery orientation (’Matt’). Give them each an easy puzzle, and they will both do well. Paul will complete it quickly and smile proudly at how well he performed. Matt will complete it quickly and be satisfied that he has mastered the skill involved. Now give them each a difficult puzzle. Paul will jump in gamely, but it will soon become clear he cannot overcome it as impressively as he did the last one. The opportunity to show off has disappeared, and Paul will lose interest and give up. Matt, on the other hand, when stymied, will push harder. His early failure means there’s still something to be learned here, and he will persevere until he does so and solves the puzzle.”

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Filed under: DS, Games, PC, PS2, PS3, PSP, Wii, Xbox 360
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