

Hugh Pickens writes “Ken Gaebler discusses a new way of hiring called ‘employment simulations,’ which are gaining popularity among high-tech firms that are seeking data from prospective employees that you can’t get from sit-down interviews. In a typical employment simulation, candidates participate in online ‘video games’ that leverage simulation software to determine how well candidates perform in actual job situations. ‘There are no questions about your former work experience and office habits. There’s simply a computer game. If you win, you get the job. If you lose, game over.’ As one example, call centers are very amenable to simulations because the work environment (a series of computer programs and databases) is relatively easy to replicate and the tasks that make up job performance are easy to measure (data entry speed and accuracy, customer service, multitasking, etc). Other employment simulation programs have been written for healthcare, insurance, retail sales, financial services, hospitality and travel, manufacturing and automotive, and telecom and utilities. But skeptics say employment simulators and other computer-based hiring models have some drawbacks. ‘Like any technology, the effectiveness of employment simulations is limited to the quality of the software and its accessibility to users,’ says Gaebler.”
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An anonymous reader writes “Mikael Hed is the CEO of Rovio Mobile, the company behind popular mobile puzzle game Angry Birds. At the Midem conference Monday, Hed had some interesting things to say about how piracy has affected the gaming industry, and Rovio’s games in particular: ‘”We could learn a lot from the music industry, and the rather terrible ways the music industry has tried to combat piracy.” Hed explained that Rovio sees it as “futile” to pursue pirates through the courts, except in cases where it feels the products they are selling are harmful to the Angry Birds brand, or ripping off its fans. When that’s not the case, Rovio sees it as a way to attract more fans, even if it is not making money from the products. “Piracy may not be a bad thing: it can get us more business at the end of the day.” … “We took something from the music industry, which was to stop treating the customers as users, and start treating them as fans. We do that today: we talk about how many fans we have,” he said. “If we lose that fanbase, our business is done, but if we can grow that fanbase, our business will grow.”‘”
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thrill12 writes “The Dutch Supreme Court ruled on January 31st that the taking away of possessions in the game Runescape from a 13-year-old boy, who was threatened with a (real) knife, was in fact theft because the possessions could be seen as actual goods. The highest court explained this not by arguing it was software that was copied, but by stating that the game data were real goods acquired through ‘effort and time investment,’ and ‘the principal had the actual and exclusive dominion of the goods’ — up until the moment the other guy took them away, that is.”
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New submitter DeanCubed writes “In a Nintendo investor meeting, CEO Satoru Iwata confirmed a new Nintendo Network for the company’s 3DS and upcoming Wii U game systems. This includes multiple user accounts per console (not tied to hardware, a first for Nintendo) and digitally distributed retail software releases for their online store. Iwata also noted that the Wii U’s tablet controller will feature NFC (Near Field Communication) functionality, allowing the ability to use figurines and cards to input visual data to the console. They are hoping to use this to make micro-transactions for paid DLC easier.”
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An anonymous reader writes “The Desura game distribution client for Windows and Linux and developed by ModDB is now open source software. The open source version of the client is called Desurium and is hosted on GitHub.”
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donniebaseball23 writes “As a follow-up to his piece on Xbox 720, veteran games journalist Chris Morris has put together some thoughtful advice on what Sony needs to do (and needs to avoid) to ensure that the next generation PlayStation is a success. In particular, Morris notes that Sony must ‘look beyond games’ to create a fully fledged entertainment hub: ‘Nintendo has been pretty adamant that it has little interest in content beyond games. Microsoft seems to be rushing to embrace the set top box world. Sony, though, seems a bit confused about what it wants.’”
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New submitter Man Eating Duck writes “Guru3D describes how the activation system in Ubisoft’s RTS game Anno 2070 also tracks hardware changes: ‘So yesterday I started working on a performance review. We know (well, at least we figured we knew), that the game key can be used on three systems. That’s fair; the first activation is used on my personal game rig. The second we installed on the AMD Radeon graphics test PC and the 3rd on our NVIDIA graphics test PC. … For the NVIDIA setup I take out the GTX 580, and insert a GTX 590. When I now startup the game, ‘BAM’, again an activation is required. Once again I fill out the key, and now Ubisoft is thanking me with the message that I ran out of activations.’ Guru3D subsequently discovered that Ubisoft was less than helpful: ‘Sorry to disappoint you — the game is indeed restricted to 3 hardware changes and there simply is no way to bypass that.’ I, and many with me, will never buy games with such a draconian DRM scheme, as it’s very likely that I’ll swap out enough components to run into this issue. Even the Steam version includes this nice ‘feature.’ It’s probably a good idea to let Ubisoft know why we’ll pass on this title.”
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RobinEggs writes “After long speculation and a few affirmative hints, Blizzard has confirmed that Diablo 3 will have a console version. Responding to a fan who asked him to ‘confirm or deny’ a console version of D3, Blizzard community manager Bashiok said, ‘Yup. Josh Mosqueira is lead designer for the Diablo console project.’ Here’s hoping Blizzard remains one of the few companies to fully develop both the console and PC version of their titles, rather than simply porting the Xbox version to PC. I think we’ve all had enough of bizarre scrolling, menus that can’t be used with a mouse, and ‘Controls’ menus that don’t even bother replacing the 360 controller image with an actual keyboard layout.”
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SharkLaser writes “A video game developer working for Kuma Reality Games has admitted that the company has been receiving money from the CIA to design and freely distribute special movies and games with the aim of manipulating public opinion in the Middle East. Amir Mizra Hekmati, a former U.S. Marine, moved to work for Kuma after working for DARPA and has said the goal of the company was to convince people that whatever the U.S. does in other countries is a good measure. Kuma officials have declined to comment, while Hekmati himself is locked in Iran. The United States government has demanded the release of Hekmati, but Iran has sentenced him to death for spying, which he confessed to.”
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New submitter lrsach01 writes “Wizards of the Coast has announced a ‘new iteration’ of their Dungeons & Dragons role-playing game. Early information says the game will be more inclusive, with a basic rule set that ‘builds out.’ This Spring, WotC will be ‘conducting ongoing open playtests with the gaming community to gather feedback on the new iteration of the game as we develop it.’”
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