

An anonymous reader writes “The Desura game distribution client for Windows and Linux and developed by ModDB is now open source software. The open source version of the client is called Desurium and is hosted on GitHub.”
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SharkLaser writes “The latest Humble Bundle comes with four great indie games from Introversion. Included in the pack are Uplink, Darwinia, DEFCON and Multiwinia. Bonus games include Aquaria, Crayon Physics Deluxe and the recently added Dungeons of Dredmor. Introversion also showcases some of their prototypes, like Subversion City Generator which demonstrates procedural generation of complex city environments, and Voxel Tech Demo for showing destroyable environments using voxel technology. Hackers and open source programmers around the world should also celebrate — Introversion will release source code for their games Darwinia, Multiwinia, DEFCON, and most importantly, Uplink, the legendary hacking simulation that is one of a kind.”


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An anonymous reader writes “id Software is still planning to release the Doom 3 source this year, but it’s been delayed by a patent issue that’s causing John Carmack to personally rewrite some of the code. The patent issue in Doom 3 concerns the Carmack’s Reverse algorithm and has led Carmack to rewrite it in the open-source Doom 3.”


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Published by
timothy on
Aug 27, 2011
mikejuk writes “The latest version of FlightGear, 2.4, has just been released — and it has some significant improvements. Now it simulates weather so that you can ride the up draft from a range of hills and seek out thermals — but watch out for the simulated fog! For the future the implementation of an HLA interface means that you can build clusters of interacting simulators and perhaps even work with commercial flight simulators.” The FlightGear website has gotten a long-deserved upgrade, too.


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angry tapir writes “Lots of people are familiar with open source software. Open source hardware, however, is still more of niche category. The Uzebox is an open source, ‘retro minimalist’ 8-bit games console, licensed under version 3.0 of the GNU GPL. ‘The console uses an overclocked ATmega644 microcontroller and classic Super Nintendo controllers, supports 256 colors and 4 sound channels and has an SD card interface from which games can be loaded from.’”


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beckman101 writes “Gameduino is a DIY game platform built on a shield for the Arduino. It’s open source hardware (BSD and, for the code, GPL). Okay, that’s fairly cool. But what makes this project special is that this inexpensive board has hardware that’s capable enough to be interesting. The result is a lo-fi game console built on an FPGA that gives you retro graphics without being, you know, too retro. Games actually look good.”


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tlhIngan writes “Despite all the lawsuits and injunctions by Sony to keep the PS3 Jailbreak out of modder’s hands, it appears that a third party has made a clone. The best part is, it only requires a cheap (approximately $40) development board by Atmel, and the requisite software is open-source. Get the Atmel code from GitHub and apply a small patch which will enable backup play (the code by itself only lets you run unsigned code, the patch allows for BD backups). The code is GPLv3. It would be highly ironic if someone ported this to Linux USB Gadgets, then you could use a Linux device to jailbreak your PS3, to which Sony removed Linux functionality. An Android phone would be suitable.”


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Published by
timothy on
Aug 15, 2010
An anonymous reader writes “Racecar Engineering has posted an exclusive look inside the simulator of a leading grand prix team. Particularly interesting is that the Formula 1 team uses software based on the free simulator Racer (with source code available) albeit with a custom vehicle model and hardware interface via CAN-bus. The article highlights the importance that mainstream racing sims (rFactor, iRacing) have in simulation at the pinnacle of the worlds most advanced sport.”
Along similar lines, reader PatPending writes “Engineers at the Max Planck Institute for Biological Cybernetics in Germany (surely the greatest of all institutes) have turned a massive robot arm into a Ferrari F1 simulator, discovering a new strain of awesome in the process. The contraption, known as the CyberMotion Simulator, consists of an industrial robotic arm fitted with a racing seat, a force feedback steering wheel and a 3D simulation of the Monza Formula 1 track beamed from a projector on to a curved display.”


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Apple Prophet writes “Just a few short weeks after BitBlot released the source to Aquaria as part of the Humble Indie Bundle, Andrew Church hacked up an ambitious homebrew port of the game to the PSP. He wrote a detailed synopsis of the technical challenges in an article on the Wolfire Blog, and of course, contributed all of the patches back to the project so anyone with a homebrew-equipped PSP can try it out. Check out the mercurial repository for the source.”


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A post on the Wolfire blog yesterday announced that the source code for Aquaria has now been released. Aquaria, an action-adventure, underwater sidescroller from Bit Blot, was part of the Humble Indie Bundle, which was so successful that the developers of four games pledged to release them as open source. This marks the final release, following Lugaru, Gish, and Penumbra: Overture. The source code is available from a Mercurial repository.


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