Whoever it was at Sony HQ that decided to pursue “military contracts” as a revenue source, kudos! Mere days after the US Air Force expressed interest in expanding its PS3 supercomputer, we’re hearing glorious Britannia’s Royal Navy has conscripted 230 PSPs into duty as revision aids for its trainee sailors. Loaded with maths and physics materials, the PSPs can be used in a bunk, have familiar controls for the young and mostly male recruits, and are considered pretty tough to break. The underlying reason for this move though is cost cutting: by making the training course more intensive, the Navy is saving on teaching time. Given that the UMD drive won’t come disabled — which is hoped to encourage the sailors to take better care of the device — the future this paints is of marines who’ve spent more time with a freebie handheld console than with a pro instructor. At least they’ll have a great stable of captured monsters to show for it.
[Thanks, pankomputerek]
Sony PSPs enlisted as study aids by the Royal Navy originally appeared on Engadget on Sat, 28 Nov 2009 21:01:00 EST. Please see our terms for use of feeds.
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We’ve seen digital copies of Blu-ray via separate DVDs before (e.g. Watchmen), and just recently Sony finally cut out of the middle disc and put the transferable video on the high-def disc itself. Joystiq recently showcased how it’s done using a copy of Godzilla and a PlayStation 3. For this you’ll need a PSN account and the 12-digit code included in the disc case. The standard definition video, here clocking in at 2GB, will copy to the hard drive (not a separate download, thankfully), and then if you want to the PSP. All in all, it’s approximately a five-minute process. We can’t help but agree, the early batch of supported films — The Ugly Truth, Angels & Demons, and Godzilla from 1998 — isn’t exactly fine cinema dining, but surely this is just a sign of things to come. Want to see all the nitty-gritty details in action? Check out the video after the break.
Continue reading Sony’s Blu-ray digital copies tested on PS3, PSP
Filed under: Gaming
Sony’s Blu-ray digital copies tested on PS3, PSP originally appeared on Engadget on Thu, 19 Nov 2009 21:08:00 EST. Please see our terms for use of feeds.
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Sony’s PSP Go hasn’t had the warmest reception of all time or anything, but does it really deserve all the negative vibes being flung its way? The UMD-less console leaked way earlier than Sony intended, but after a proper launch and you inevitably trekking out to snag one, we’re curious to know whether or not you’re enjoying things. Would you have kept UMD support? Would you have added more internal memory? Enlarged the screen? Offered it in neon yellow? Be sure to spill your thoughts in comments below, and you’ll get a few bonus points if you’re coming from the world of an original PSP. Promise!
Filed under: Gaming, Handhelds
How would you change Sony’s PSP Go? originally appeared on Engadget on Fri, 23 Oct 2009 23:36:00 EST. Please see our terms for use of feeds.
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Nothing really new here — the ESRB has been charging a nominal fee to get its saucy logos on your game for years upon years now — but the discussion of fairness has recently surfaced with the introduction of Sony’s UMD-less PSP Go. A few game developers are voicing concerns about the amount the ESRB charges (we’re hearing around $2,500) in order for their titles to receive a rating, particularly when those very same titles don’t have such a costly requirement in Apple’s App Store. Subatomic Studios, for instance, can charge $2.99 for the iPhone version of Fieldrunners, while the same game is priced at $6.99 on the PlayStation Store. Naturally, the ESRB would love to get in on App Store ratings, but it’s hard to say just how long (if ever) that cracking process will take. So, any of you devs put off by the ESRB fee? Put off enough to sidestep PSP Go development altogether?
[Via Joystiq]
Filed under: Gaming, Handhelds, Software
Sony PSP Go game dev taken aback by lofty ESRB rating costs originally appeared on Engadget on Mon, 12 Oct 2009 09:56:00 EST. Please see our terms for use of feeds.
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Needless to say, none of this applies to the Americans in attendance, but for international PSP Go buyers looking forward to taking advantage of Sony’s PSP Go Rewards program, the always user-friendly DRM seems to be putting a solid kink in those enjoyment plans. According to a growing number of users at the official European PlayStation boards, an error by the name of 80109D53 is causing downloaded titles to not play back on the new handhelds. We’re told that Sony is aware of the issue and is toiling away in an effort to fix things, but for now, it seems as if you can sidestep some of the risk by downloading your trio of free titles (which Sony offers if you’re an existing UMD owner) directly to the PSP Go rather than sideloading ‘em from a PS3. Any others having this issue? Figured out a solution? Shoot your mouth off in comments below.
[Thanks, James]
Filed under: Gaming, Handhelds, Software
PSP Go Rewards program hitting DRM-laced brick wall originally appeared on Engadget on Thu, 08 Oct 2009 21:50:00 EST. Please see our terms for use of feeds.
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